The chaotic Catherine (or, in Japanese, キャサリン) - A Japanese adult and mature-oriented puzzle video game developed and published by Atlus for PlayStation 3 and Xbox 360, a fun single-player. It is self-described as an "unconventional romantic horror".
It was first released in Japan February 2011, following with USA July 2011, then Europe October 2011.
In the game, you take on the role of 32-year-old Vincent Brooks, an earnest man that one day starts to experience some ´blocks´ in his life, as he begins meeting a mysterious girl named Catherine, despite having a girlfriend already (named Katherine, coincidentally). After seeing Catherine, Vincent begins to get plauged with horrible nightmares that involves death and has to climb up several blocks, which is the puzzle part of the game; to try to get out of the nightmares alive by climbing the many maps. To reach safety at the top, the player has to pull, push and climb the blocks while avoiding dangers such as nail- and ice traps. The game shifts between sections that are playing on the day and those who perform during the night. During the day, Vincent tries to balance his relationship with the two women, Catherine and Katherine. During the night, like I said, Vincent has his nightmares daily for around one week. Between the stages in the dream, the player has questions to answer, questions about love and life in general. Your answers will affect how your ending turns out. Also, after answering each question, you can see what men and women said, which is very interesting to know what both genders think.
Depending on the way certain questions and text messages are answered, Catherine has a total of eight endings based on three central narratives. The alignment endings (i.e. Catherine and Katherine) feature a good, bad, and an extended true version while a neutral "Freedom" ending only has two versions. "Bad" endings are obtained if the player's explicit choices do not correspond to the alignment meter position, calculated based on the player's other actions. "Good" endings are obtained if the player's explicit choices do match the meter; the choice of which of these appears is based on which of these choices were made. "True" endings are appended with an epilogue.
From what I know, the game has very positive reviews and few negative ones. I definitely agree with the positive: The game is, all in all, so fun to play if you are a single player and likes puzzles with a romantic-horror twist! If you have the right console, why not check the game out if it is your type? I can promise you that the game is fairly relaxing and intense at the same time, haha. #game