I know I haven't updated my blog for quite some time, but I'm afraid I'm experiencing some technical difficulties at the moment. My beloved Sonia (my portable computer) needs a transplant (also known as "a new hard drive") according to Doctor Carlos (also known as "the IT Coordinator) who is doing his best to resuscitate Sonia. This is becoming too real...
So what's happened since my last post... (apart from Sonia's Alzheimer). I got a new phone! My first ever smartphone. I'm still not comfortable with it, but I have to admit it's very useful. I have also travelled to Cardiff, London, and Brighton. Today I met up with an old friend I haven't seen in years. I had completely forgotten she lived in Oxford and today we finally met again.
Since we were in high school together we started talking about the old high school days and what drove us away from home so to speak. We talked about how hard it was staying in touch with people which made me wish life was a bit like the first The Sims game. I used to play a lot of it when it was first released. Then the expansions made me an addict... then Sims 2 was released and things just became too real and awkward. All of the sudden the characters became old and died and you could custom make the character into your virtual self, which made me stop playing all together. Simi me (*ba dum tss*) had more specific goals than I did and while I was being depressed in the real world. The whole experience gave me another life crisis. Yeah, I've always been like that...
But that's not what I wanted to talk about. I was gonna say that I wish things were like The Sims with relations. If you neglected a friend for a long time in The Sims you would get a notification that you are about to lose/have lost the friend. After that all it took was a phone call to change the situation. Imagine getting some sort of message every time someone would officially stop considering you as a friend. Like there was some sort of specific percentage that you can't go under in order to be considered as friends. I would appreciate that. Sometimes my mind is too literal and I'm not sure if people are joking or not. And sometimes I have to ask someone if the person is mad at me or not. My life would be easier (but probably not as interesting) if I could see like a life bar with the friendship percentage over everyone I met. But then it would probably be hard a dose of reality when you suddenly saw someone's friendship bar go down. But sometimes I wish I would know if the person had already given up on mending the friendship or not. Some people just aren't honest enough to say out loud that "we have driven apart" or something like that. So maybe the friendship bar would be useful for someone who has a hard time putting words to their thoughts... Then at least you would know. Maybe it's just me, but I think it's cruel to leave someone hanging around instead of just being honest.
Another thing I've been thinking about is the points you start with when you custom make your character. You get to divide the points into amounts of characteristics, such as if the person is outgoing, nice, playful, active etc. No matter how many times you created a new character (or sim) you always started with the same amount of points to be divided. I like to think that it's the same with human intelligence. We all have pretty much the same amount of intelligence points to start with but it is displayed differently in regards to the theory of the nine different intelligences.
Anyway, I have somewhere to be now, but I'll try to post here more often. Bye.